I’ve put up the entire GDM Post Mortem Deadly Premonition article online! It’s a great read for any Deadly Premonition fan!
Access Games’ Deadly Premonition had a long and difficult development period that was beset by technical problems. The game was dragged from the precipice of cancellation several times and ultimately persevered to become an underground hit. In this candid postmortem, the staff of Access Games describes how a passionate commitment to their game saw them through the production’s highs and many lows.


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