SWERY’s GDC 2011 Lecture
Below is SWERY’s Entire 2011 “Game Design in the Coffee” Game Developer Conference Lecture originally given on March 4, 2011. All text is archived from Access Games’ GDC 2011: SWERY’s Session Report.
Additional photos and slides from the event were taken from the Official GDC Flickr | GDC 2011: SWERY’s Presentation | Famitsu.com