Site Update!
I finally got the Driving Conversations section UP! Woo it took a while to get all those voice clips…I think I got them all but if I’ve missed any let me know 🙂
Now here’s something interesting!
Big thanks to Daniel Weissenberger for sending me this scan. In the Korean DP manual there’s some decorative Greevale newspaper clippings on the sides. In one of the clippings it’s implied that Brian “The Insomiac” was a victim of an hit and run accident. This is interesting because I always assumed he died during the Greenvale Massacre because if you complete the bone quest a marker appears that says Brian X with the death year 1956 which is when the original Raincoat Killer killed everyone.
Speaking of Daniel Weissenberger have you checked out the latest parts to his why Deadly Premonition is GOTY?
-
– Deadly Premonition is the Game of the Year (Part 1)
– Meet York Morgan (Part 2)
– The First Unforgivable Design Mistake (Part 3)
– The Daily Grind (Part 4)
– Riding in Cars with York (Part 5)
– The Greenvale Tourism Board (Part 6)
– The Manner in which Unforgivable Design Mistakes can be Overlooked (Part 7)
– Getting to Know You, Greenvale (Part 8 )
– The Squirrel Detective (Part 9)
– The Benefits of Virtual Carpooling! (Part 10)
– How Games Should—And Shouldn’t—Be Designed (Part 11)
…with more to come!
Speaking of why Deadly Premonition should be Game of the Year…another writer by the name of J.P. Grant has also compiled a lengthy essay as to why this quirky game deserves the title!
-
– Introduction
– GOTY Reason #1: Memorable Protagonist
– GOTY Reason #2: Emotional Investment
– GOTY Reason #3: Shifting Perspective
– GOTY Reason #4: Absurd Story, Great Storytelling
– GOTY Reason #5: “Lovely Useless Elements”
…with more to come!
More accolades!
Deadly Premonition has been named GameCritics.com Podcast’s Game of the Year! Yay!


Leave a Comment