Below is the full Post Mortem Interview Game Developer Magazine conducted with SWERY and the Access Games Staff back in August 2010! It’s a great read for any Deadly Premonition fan!
Access Games’ Deadly Premonition had a long and difficult development period that was beset by technical problems. The game was dragged from the precipice of cancellation several times and ultimately persevered to become an underground hit. In this candid postmortem, the staff of Access Games describes how a passionate commitment to their game saw them through the production’s highs and many lows.
UPDATE 02/01/2014: Following the magazine’s closure in July 2013, GDC Vault compiled an archive and made all past issue freely available for all to enjoy. You can download the entire August 2010 issue there!